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Sea-Ceptor AA

Sea-Ceptor AA

A sea-based supersonic missile defence system developed to replace "Sea Wolf" air defence system.

Characteristics

Type Air defense
Rarity Epic
Required player status
Required player level 20
Tier III
Control type Automatic
Target Air
Country France
How to obtain

Statistics

Vital stats

Maximum potential DPM
45 000
Burst damage
3 450
Range
3.33 km
Ammo count
Reload time
4 s
Clip size
1
Lock-on time
0 s

Damage statistics

Maximum potential DPM
45 000
Burst damage
3 450
Damage per shot
475
Critical damage chance
0 %
AOE damage
100
AOE radius
0.17 km

Weapon statistics

Range
3.33 km
Ammo count
Shots in volley
3
Projectiles per shot
2
Delay between shots
0.2 s
Delay before firing
0 s
Reload time
4 s
Fire rate
Accuracy
Recoil
Clip size
1
Lock-on time
0 s

Projectile statistics

Projectile start speed
194.38 knots
Projectile max speed
291.58 knots
Projectile acceleration
120
Projectile guidance
Yes
Projectile dispersion
500
Projectile health
50
Projectile can ricochet
No
Susceptible to countermeasures
Yes
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